Most of the time people are pushed and pulled along by the events surrounding them. But sometimes, just for a moment, history can be made to revolve around a single person.
They become the linchpin
Our Mission Statement
The Locations: We are inspired by locations. We visit places that have borne witness to some of the most pivotal events in history, and we want to have a conversation with that history. We visit places that inspire stories of the far future, and we want to explore the possibilities.
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The Characters: We work with our players to create rounded characters with clear motivations and interesting connections to other characters. Player input is essential to the character creation process and we will always aim to create the right character for the every player.
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The Games: Our games are always centred on an event; a decision to be made or important action to be taken. Characters come together with conflicting worldviews and old grudges. Add in dark secrets and hidden agendas, making everything more deliciously complicated.
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Collaboration: This is a central concept to the games we want to run. There will rarely, if ever, be anything that characters can solve or 'win'. These are not puzzle games or battle games where you can prevail by reaching a certain goal. Instead, we want to bring together a group of people who can work together to tell a story. Fans of 'Nordic LARP' will often recognise that there is lots of fun and fulfilment to be had when characters struggle, change their minds, or even 'fail' at their initial in-game objectives.
Organisers
Claire
I'm queer, disabled, and a postgrad history student. I've been LARPing for over 15 years, and I'm incredibly passionate about telling all kinds of stories through the medium.
Rhi
I'm a fan of all kinds of LARP, from tiny boutique events to huge festivals. Somehow I always end up playing a grumpy granny...
I've been LARPing since the 90s, and helping to organise events since 2003.